We got it! An Engineer unveiled
Dear friends, work on “Marsenary” is in full swing! Recently the last, but not the least exoskeleton – an Engineer has been unveiled and entered out game! As you know, the game will have the total of four types of exoskeletons: Marsenary, Scout, Engineer and Juggernaut. Using a medium protected and armed exoskeleton, an Engineer specializes in installing and disarming mines, traps and turrets. Besides, an Engineer has a tactical advantage, almost a cheat, in the form of thermal sight device that enables him to see enemies through walls of a Fort at a certain distance.
The importance of an Engineer for a team cannot be overestimated, as in addition to turrets and trap mines he can install Teleport. In any location of an enemy Fort where he has managed to get, an Engineer installs Teleport exit point. Teleport entrance point is located in the Assault Module, in that very spot where you emerge in the beginning of a battle or respawn after death. Thus, the whole team can unexpectedly circumvent enemies and insidiously destroy the key spots of the Fort. Teleport exit point can be destroyed, so try installing it in inconspicuous places.
Take a look an different ranks of grades for that type of exosceleton (from a base to top ranked #5):