New look of Marsenary game

Done! We have new skins, new textures and new light on Mars for the new look of our game. Now it’s a visual treat for the players – here are some eye catchy views where the battle happens. More updates coming soon.


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HUD of the game

We are very glad to unveil the HUD of Marsenary. This is exact that you'll find in the game when you enter any battle. It is traditional, new and very useful ...

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Guns’n’saws: new album

Hi, guys! We keep digging into the art of weapons for beta-version and we have good news for you. We don't plan to launch Juggernaut's saw into first beta, but your letters change our ...

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New eggs for you

We thought, than our designer mind the Faberge eggs or Skittles sweets when he draw this greandes. However it comes very cool. Forget WWII boring green colored eggs and enjoy ...

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The Saw. 3D.

It is now a movie, but it is the Saw. The saw of Juggernaut. Our Art team just unveiled 3D model for that popular weapon for our tank exo. We ...

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News about Beta testing

We do know, that you are waiting for a beta test that we've announsed at E3 2017. Yea, we promised to start open beta this july, but still delay it. ...

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Legendary GIF of Juggernaut

Our page on Facebook is always pleased with cool videos and gifs. One picture was very popular with the development team, because it captured the Juggernaut, on the way breaking ...

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From picture to 3D model

What kind of work does the artist from the sketch of the character to get a full-fledged 3D model? In our case, the whole path can take months and involve ...

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Hard work under 3D models

We are at the stage of improving the beta version, which we plan to present to our testers soon. The main work goes with weapons and exoskeletons, where very much ...

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Become a beta tester!

Next month some of you will have the opportunity to try Marsenary game! Do you want to get a chance to see the game first? Apply for it on the special ...

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Command module: update

Our designers presented several new illustrations of the Command Module. In front of you are virtual screens that allow players to get a variety of information: information about the enemy, ...

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A few new guns unveiled

In the game Marsenary will be available a few dozen of weapons. Our designers continue to increase the arsenal. We are introducing to you new plasma guns. Plasma sniper rifle. ...

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A saw of Juggernaut

As we said, in our game there will be not only big and small guns. Swords and knives will also be available for players. Among them there will be many interesting ...

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What about planes and flights?

One of the questions that future players ask us is whether it will be possible to fly over the surface of Mars. Unfortunately, no. All exoskeletons are designed for use ...

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Mars surfaces

As you know from the legend of the Marsenary game, our Wild time's Mars is a terraformed planet. Decades and decades forts were not only mined for construction's resources, building bases for people, but also ...

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AR-P: own the plasma riffle!

As we wrote days ago, we work under plasma riffle prototype. Good news - we finished it! Now you can find the standart view of the AR-P that you Ford ...

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Mars’ landscape concepts

Recently, one of the forts that we use to check the readiness of technical systems, conducted a test mining of resources near the mountain Elysium. Our artist, who came to ...

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Interface concepts: Weapon change

Here is some new concept of Marsenary's interfaces. Look at the Weapon class change screens.

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Light but strong

We present you the concept of a light weapon mercenary. The rocket launcher is one of the basic cannons at the initial siege of the fort. The size of this ...

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Command module

Command module can be secon one, that you place on Fort's site after the heart of Fort - the main energy module. The CM is necessary to planet' fields capturing and ...

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What is Marsenary

Find all information about new game with full details about forts, exosceletons and weapons. Marsenary is a multiplayer, team based, tactical, first-person shooter that takes place on Mars in the ...

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Storage module

The storage module is intended to increase the volume of preserved fort resources. The Fort can have several repositories. Constuction and equipment plants can not work without storages. The module can be ...

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Swords on Mars? Why not?

We know how some of players are charmed with some kind of steel arms. Some poeple asked us to put it in the game, so... we gave up. Steel arms ...

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Game interface concept

Take a look at the game interface concept. As you can see - this is the screen where player can customize his exosceleton, choose a weapon, make some equipment presets ...

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Battle scene art

Here is the new promo art with the batte scene on a Fort: Just looks great, guys, right?

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New 3D of an Engineer

Take a look at the new 3D model of the Engineer that was unveiled by our art team. And two words about engineer as it is. This character is a ...

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